From 8395bb80f1036b99867b3fa142c6f7e02b401d19 Mon Sep 17 00:00:00 2001 From: FatBoy-DOTC Date: Fri, 24 Jan 2025 06:22:44 -0600 Subject: [PATCH] PlayerCombatStats use in combat --- src/engine/objects/PlayerCombatStats.java | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/engine/objects/PlayerCombatStats.java b/src/engine/objects/PlayerCombatStats.java index a1ff45ee..52e85287 100644 --- a/src/engine/objects/PlayerCombatStats.java +++ b/src/engine/objects/PlayerCombatStats.java @@ -123,10 +123,6 @@ public class PlayerCombatStats { if(this.owner.skills.containsKey(skill)) { skillLevel = this.owner.skills.get(skill).getModifiedAmount(); - float newCalc = calculateModifiedSkill(skill, this.owner); - if(newCalc != skillLevel){ - int i = 0; - } } if(this.owner.skills.containsKey(mastery)) masteryLevel = this.owner.skills.get(mastery).getModifiedAmount();