statAlt used as offset to terrain.

This commit is contained in:
2026-01-13 14:56:06 -05:00
parent fd2fe92714
commit 84347f8290
2 changed files with 4 additions and 1 deletions
@@ -58,6 +58,9 @@ public abstract class dbHandlerBase {
int id = rs.getInt(1);
if (id == 39052)
Logger.info(id);
if (DbManager.inCache(localObjectType, id)) {
objectList.add((T) DbManager.getFromCache(localObjectType, id));
} else {
+1 -1
View File
@@ -959,7 +959,7 @@ public class Building extends AbstractWorldObject {
// Altitude of this building is derived from the heightmap engine.
Vector3fImmutable tempLoc = new Vector3fImmutable(this.statLat + this.parentZone.absX, 0, this.statLon + this.parentZone.absZ);
tempLoc = new Vector3fImmutable(tempLoc.x, Terrain.getWorldHeight(tempLoc), tempLoc.z);
tempLoc = new Vector3fImmutable(tempLoc.x, Terrain.getWorldHeight(tempLoc) + this.statAlt, tempLoc.z);
this.setLoc(tempLoc);
}
}