Nephilim Shrine renames Chaos Shrine
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@@ -970,7 +970,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
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}
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}
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// Create the shrine
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// Create the shrine
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return createShrine((PlayerCharacter) cityObject.getTOL().getOwner(), msg.getFirstPlacementInfo(), serverZone);
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return createShrine((PlayerCharacter) cityObject.getTOL().getOwner(), msg.getFirstPlacementInfo(), serverZone);
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}
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}
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@@ -1213,7 +1213,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
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private boolean createShrine(PlayerCharacter player, PlacementInfo buildingInfo, Zone currentZone) {
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private boolean createShrine(PlayerCharacter player, PlacementInfo buildingInfo, Zone currentZone) {
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Blueprint blueprint;
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Blueprint blueprint;
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Building newMesh;
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Building newMesh = null;
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Shrine newShrine;
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Shrine newShrine;
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City city;
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City city;
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ShrineType shrineType;
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ShrineType shrineType;
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@@ -1274,7 +1274,10 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
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break;
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break;
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}
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}
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}
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}
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if(blueprint.getName().equals("Nephilim Shrine ") && newMesh != null){
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newMesh.setName("Chaos Shrine");
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}
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return true;
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return true;
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}
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}
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