rollTable() method added to loot classes.

This commit is contained in:
2023-08-07 09:42:40 -04:00
parent 2e59f7f01c
commit 8a5924eeee
5 changed files with 69 additions and 52 deletions
+17
View File
@@ -8,8 +8,11 @@
package engine.loot;
import engine.gameManager.LootManager;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.List;
public class ItemTableEntry {
public int minRoll;
@@ -25,4 +28,18 @@ public class ItemTableEntry {
this.minSpawn = rs.getInt("minSpawn");
this.maxSpawn = rs.getInt("maxSpawn");
}
public static ItemTableEntry rollTable(int itemTable, int roll) {
ItemTableEntry itemTableEntry = null;
List<ItemTableEntry> itemTableEntryList;
itemTableEntryList = LootManager._itemTables.get(itemTable);
for (ItemTableEntry iteration : itemTableEntryList)
if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
itemTableEntry = iteration;
return itemTableEntry;
}
}