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@ -326,8 +326,6 @@ public class Mine extends AbstractGameObject {
@@ -326,8 +326,6 @@ public class Mine extends AbstractGameObject {
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// all the requirements to claim; landed
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// guild with a warehouse, etc.
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Guild playerGuild; |
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//verify the player exists
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if (playerCharacter == null) |
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@ -335,7 +333,7 @@ public class Mine extends AbstractGameObject {
@@ -335,7 +333,7 @@ public class Mine extends AbstractGameObject {
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//verify the player is in valid guild
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playerGuild = playerCharacter.getGuild(); |
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Guild playerGuild = playerCharacter.getGuild(); |
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// Can't claim something if you don't have a guild!
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@ -357,40 +355,9 @@ public class Mine extends AbstractGameObject {
@@ -357,40 +355,9 @@ public class Mine extends AbstractGameObject {
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return false; |
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} |
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// Number of mines is based on the rank of the nation's tree.
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City nationCapitol = playerGuild.getNation().getOwnedCity(); |
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Building nationCapitolTOL = nationCapitol.getTOL(); |
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if (nationCapitolTOL == null) |
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return false; |
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//int treeRank = nationCapitolTOL.getRank();
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//if (treeRank < 1)
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// return false;
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//if (guildUnderMineLimit(playerGuild.getNation(), treeRank) == false) {
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// ErrorPopupMsg.sendErrorMsg(playerCharacter, "Your nation cannot support another mine.");
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// return false;
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//}
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return true; |
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} |
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private static boolean guildUnderMineLimit(Guild playerGuild, int tolRank) { |
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int mineCnt = 0; |
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mineCnt += Mine.getMinesForGuild(playerGuild.getObjectUUID()).size(); |
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for (Guild guild : playerGuild.getSubGuildList()) |
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mineCnt += Mine.getMinesForGuild(guild.getObjectUUID()).size(); |
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return mineCnt <= tolRank; |
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} |
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public boolean changeProductionType(Resource resource) { |
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//if (!this.validForMine(resource))
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// return false;
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