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@ -657,19 +657,19 @@ public class WorldServer {
@@ -657,19 +657,19 @@ public class WorldServer {
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resourceMerchant.building = sdrHut; |
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NPCManager.slotCharacterInBuilding(resourceMerchant); |
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resourceMerchant.setLoc(resourceMerchant.bindLoc); |
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resourceMerchant.contract.getSellInventory().clear(); |
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for(int resourceID : Warehouse.getMaxResources().keySet()) { |
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if (resourceID == 7 || resourceID == 1580021) |
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continue; |
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//resourceMerchant.contract.getSellInventory().clear();
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//for(int resourceID : Warehouse.getMaxResources().keySet()) {
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// if (resourceID == 7 || resourceID == 1580021)
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// continue;
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//MobLoot resource = new MobLoot(resourceMerchant, ItemBase.getItemBase(resourceID), 1, true);
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//resource.setValue(Warehouse.getCostForResource(resourceID));
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//resourceMerchant.getCharItemManager().addItemToInventory(resource);
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MobEquipment resource = new MobEquipment(ItemBase.getItemBase(resourceID),0,0); |
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resourceMerchant.contract.getSellInventory().add(resource); |
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} |
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for (MobEquipment item : resourceMerchant.contract.getSellInventory()) { |
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item.magicValue = Warehouse.getCostForResource(item.getItemBase().getUUID()); |
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} |
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// MobEquipment resource = new MobEquipment(ItemBase.getItemBase(resourceID),0,0);
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// resourceMerchant.contract.getSellInventory().add(resource);
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//}
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//for (MobEquipment item : resourceMerchant.contract.getSellInventory()) {
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// item.magicValue = Warehouse.getCostForResource(item.getItemBase().getUUID());
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//}
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} |
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} |
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catch(Exception e){ |
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