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@ -17,6 +17,7 @@ import org.pmw.tinylog.Logger;
@@ -17,6 +17,7 @@ import org.pmw.tinylog.Logger;
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import java.sql.ResultSet; |
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import java.sql.SQLException; |
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import java.util.HashMap; |
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import java.util.Objects; |
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/* @Summary - Blueprint class is used for determining |
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characteristics of instanced player owned |
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@ -60,12 +61,26 @@ public class Blueprint {
@@ -60,12 +61,26 @@ public class Blueprint {
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this.name = rs.getString("MeshName"); |
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this.icon = rs.getInt("Icon"); |
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this.buildingGroup = BuildingGroup.valueOf(rs.getString("BuildingGroup")); |
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this.maxRank = rs.getInt("MaxRank"); |
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this.maxSlots = rs.getInt("MaxSlots"); |
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this.rank1UUID = rs.getInt("Rank1UUID"); |
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this.rank3UUID = rs.getInt("Rank3UUID"); |
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this.rank7UUID = rs.getInt("Rank7UUID"); |
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this.destroyedUUID = rs.getInt("DestroyedUUID"); |
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switch(Objects.requireNonNull(this.buildingGroup)){ |
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case CATHEDRAL: |
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case ELVENHALL: |
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case ELVENSANCTUM: |
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case FORESTHALL: |
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case IREKEIHALL: |
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case TEMPLEHALL: |
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case THIEFHALL: |
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case WIZARDHALL: |
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this.maxRank = 1; |
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break; |
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default: |
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this.maxRank = rs.getInt("MaxRank"); |
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break; |
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} |
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} |
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@ -181,6 +196,17 @@ public class Blueprint {
@@ -181,6 +196,17 @@ public class Blueprint {
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return 1; |
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if (this.buildingGroup != null && this.buildingGroup.equals(BuildingGroup.TOL)) |
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return 4; |
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switch(Objects.requireNonNull(this.buildingGroup)){ |
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case CATHEDRAL: |
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case ELVENHALL: |
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case ELVENSANCTUM: |
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case FORESTHALL: |
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case IREKEIHALL: |
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case TEMPLEHALL: |
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case THIEFHALL: |
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case WIZARDHALL: |
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return 3; |
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} |
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return maxSlots; |
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} |
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@ -311,19 +337,6 @@ public class Blueprint {
@@ -311,19 +337,6 @@ public class Blueprint {
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if (currentRank == 0) |
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return 0; |
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switch(this.buildingGroup){ |
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case CATHEDRAL: |
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case ELVENHALL: |
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case ELVENSANCTUM: |
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case FORESTHALL: |
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case IREKEIHALL: |
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case TEMPLEHALL: |
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case THIEFHALL: |
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case WIZARDHALL: |
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return 3; |
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} |
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// Early exit for buildings with single or no slots
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if (this.maxSlots <= 1 && !this.buildingGroup.equals(BuildingGroup.TOL)) |
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return maxSlots; |
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