load mesh data and structure meshes
This commit is contained in:
@@ -989,7 +989,10 @@ public enum BuildingManager {
|
||||
if(prop_meshes.containsKey(building.meshUUID) == false)
|
||||
return;//no meshes to load for this prop
|
||||
|
||||
ArrayList<Integer> meshes = prop_meshes.get(building.meshUUID);
|
||||
//ArrayList<Integer> meshes = prop_meshes.get(building.meshUUID);
|
||||
int buildingMeshUUID = building.meshUUID;
|
||||
int blueprintMeshUUID = building.getBlueprint().getMeshForRank(building.rank);
|
||||
ArrayList<Integer> meshes = prop_meshes.get(building.getBlueprint().getMeshForRank(building.rank));
|
||||
for (int mesh : meshes) {
|
||||
|
||||
if (!mesh_heights.containsKey(mesh) || !mesh_triangle_points.containsKey(mesh))
|
||||
|
||||
Reference in New Issue
Block a user