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@ -449,9 +449,9 @@ public class LoginServerMsgHandler implements NetMsgHandler { |
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Account account = session.getAccount(); |
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Account account = session.getAccount(); |
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account.setLastCharIDUsed(gameServerIPRequestMessage.getCharacterUUID()); |
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account.setLastCharIDUsed(gameServerIPRequestMessage.getCharacterUUID()); |
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GameServerIPResponseMsg gsiprm = new GameServerIPResponseMsg(); |
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GameServerIPResponseMsg gameServerIPResponseMsg = new GameServerIPResponseMsg(); |
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if (!conn.sendMsg(gsiprm)) { |
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if (!conn.sendMsg(gameServerIPResponseMsg)) { |
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Logger.error("Failed to send message"); |
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Logger.error("Failed to send message"); |
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this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Unable to send GameServerIPResponseMsg to client.", conn); |
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this.KickToLogin(MBServerStatics.LOGINERROR_UNABLE_TO_LOGIN, "Unable to send GameServerIPResponseMsg to client.", conn); |
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} |
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} |
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