@ -449,9 +449,9 @@ public class LoginServerMsgHandler implements NetMsgHandler {
@@ -449,9 +449,9 @@ public class LoginServerMsgHandler implements NetMsgHandler {
Account account = session . getAccount ( ) ;
account . setLastCharIDUsed ( gameServerIPRequestMessage . getCharacterUUID ( ) ) ;
GameServerIPResponseMsg gsiprm = new GameServerIPResponseMsg ( ) ;
GameServerIPResponseMsg gameServerIPResponseMsg = new GameServerIPResponseMsg ( ) ;
if ( ! conn . sendMsg ( gsiprm ) ) {
if ( ! conn . sendMsg ( gameServerIPResponseMsg ) ) {
Logger . error ( "Failed to send message" ) ;
this . KickToLogin ( MBServerStatics . LOGINERROR_UNABLE_TO_LOGIN , "Unable to send GameServerIPResponseMsg to client." , conn ) ;
}