|
|
|
@ -331,7 +331,7 @@ public class MobileFSM {
@@ -331,7 +331,7 @@ public class MobileFSM {
|
|
|
|
|
CheckForRespawn(mob); |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
if (mob.playerAgroMap.isEmpty() && mob.isPlayerGuard == false) |
|
|
|
|
if (mob.playerAgroMap.isEmpty()) |
|
|
|
|
//no players loaded, no need to proceed
|
|
|
|
|
return; |
|
|
|
|
if (mob.isCombat() && mob.getCombatTarget() == null) { |
|
|
|
@ -492,21 +492,19 @@ public class MobileFSM {
@@ -492,21 +492,19 @@ public class MobileFSM {
|
|
|
|
|
if (mob.isPlayerGuard() && !mob.despawned) { |
|
|
|
|
City current = ZoneManager.getCityAtLocation(mob.getLoc()); |
|
|
|
|
if (current == null || current.equals(mob.getGuild().getOwnedCity()) == false || mob.playerAgroMap.isEmpty()) { |
|
|
|
|
PowersBase recall = PowersManager.getPowerByToken(-1994153779); |
|
|
|
|
PowersManager.useMobPower(mob, mob, recall, 40); |
|
|
|
|
MovementManager.translocate(mob,mob.getBindLoc(),null); |
|
|
|
|
mob.setCombatTarget(null); |
|
|
|
|
if(mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()){ |
|
|
|
|
//guard captain pulls his minions home with him
|
|
|
|
|
for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) { |
|
|
|
|
PowersManager.useMobPower(minion.getKey(), minion.getKey(), recall, 40); |
|
|
|
|
MovementManager.translocate(minion.getKey(),mob.getBindLoc(),null); |
|
|
|
|
minion.getKey().setCombatTarget(null); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
else if(MovementUtilities.inRangeOfBindLocation(mob) == false) { |
|
|
|
|
PowersBase recall = PowersManager.getPowerByToken(-1994153779); |
|
|
|
|
PowersManager.useMobPower(mob, mob, recall, 40); |
|
|
|
|
MovementManager.translocate(mob,mob.getBindLoc(),null); |
|
|
|
|
mob.setCombatTarget(null); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|