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shadowmantle duration reduced to 10 seconds

lakebane-master
FatBoy-DOTC 7 months ago
parent
commit
936f151a72
  1. 2
      src/engine/powers/poweractions/ApplyEffectPowerAction.java

2
src/engine/powers/poweractions/ApplyEffectPowerAction.java

@ -89,6 +89,8 @@ public class ApplyEffectPowerAction extends AbstractPowerAction {
// duration = (int)pb.getChantDuration() * 1000; // duration = (int)pb.getChantDuration() * 1000;
// else // else
duration = ab.getDuration(trains); duration = ab.getDuration(trains);
if(ab.stackType.equals("BMHealing"))
duration = 10000;
String stackType = ab.getStackType(); String stackType = ab.getStackType();
if (stackType.equals("WeaponMove")) { if (stackType.equals("WeaponMove")) {
DeferredPowerJob eff = new DeferredPowerJob(source, awo, stackType, trains, ab, pb, this.effect, this); DeferredPowerJob eff = new DeferredPowerJob(source, awo, stackType, trains, ab, pb, this.effect, this);

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