Refactor out item useID
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@@ -347,7 +347,8 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
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Item contract = null;
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for (Item inventoryItem : playerCharacter.getInventory()) {
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if (inventoryItem.getItemBase().getUseID() == buildingList.getBlueprintUUID()) {
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if (inventoryItem.template.item_type.equals(ItemType.DEED) &&
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inventoryItem.template.deed_structure_id == buildingList.getBlueprintUUID()) {
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contract = inventoryItem;
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break;
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}
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