DispatchManager is now an official manager singleton.

This commit is contained in:
2024-05-12 13:14:42 -04:00
parent ff17cacda7
commit 96ba17f67a
160 changed files with 642 additions and 718 deletions
@@ -5,7 +5,6 @@ import engine.gameManager.*;
import engine.mbEnums;
import engine.mbEnums.ItemType;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ActivateNPCMessage;
import engine.net.client.msg.ClientNetMsg;
@@ -66,7 +65,7 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
anm.setSize(ItemLists.size());
anm.setItemList(ItemLists);
Dispatch dispatch = Dispatch.borrow(player, anm);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
if (msg.getUnknown01() == 0) {
@@ -125,7 +124,7 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
mca1.setAssetName1(building.getName());
mca1.setUnknown54(1);
Dispatch dispatch = Dispatch.borrow(player, mca1);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}