DispatchManager is now an official manager singleton.

This commit is contained in:
2024-05-12 13:14:42 -04:00
parent ff17cacda7
commit 96ba17f67a
160 changed files with 642 additions and 718 deletions
@@ -9,13 +9,9 @@
package engine.net.client.handlers;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.PowersManager;
import engine.gameManager.SessionManager;
import engine.gameManager.*;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.ErrorPopupMsg;
@@ -196,7 +192,7 @@ public class TrainMsgHandler extends AbstractClientMsgHandler {
playerCharacter.charItemManager.buyFromNPC(building, (int) profitCost, (int) (profitCost - cost));
dispatch = Dispatch.borrow(playerCharacter, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
//update trainer window
@@ -204,7 +200,7 @@ public class TrainMsgHandler extends AbstractClientMsgHandler {
TrainerInfoMsg tim = new TrainerInfoMsg(msg.npcType, msg.npcID, npc.getSellPercent(playerCharacter));
tim.setTrainPercent(npc.getSellPercent(playerCharacter));
dispatch = Dispatch.borrow(playerCharacter, tim);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
}
@@ -263,7 +259,7 @@ public class TrainMsgHandler extends AbstractClientMsgHandler {
//train succeeded
dispatch = Dispatch.borrow(playerCharacter, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
//update trainer window
@@ -271,7 +267,7 @@ public class TrainMsgHandler extends AbstractClientMsgHandler {
TrainerInfoMsg tim = new TrainerInfoMsg(msg.npcType, msg.npcID, npc.getSellPercent(playerCharacter));
tim.setTrainPercent(npc.getSellPercent(playerCharacter));
dispatch = Dispatch.borrow(playerCharacter, tim);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
}
}