DispatchManager is now an official manager singleton.
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@@ -9,9 +9,9 @@
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package engine.net.client.handlers;
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import engine.exception.MsgSendException;
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import engine.gameManager.DispatchManager;
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import engine.mbEnums;
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import engine.mbEnums.DispatchChannel;
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import engine.net.DispatchMessage;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.ApplyEffectMsg;
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import engine.net.client.msg.ClientNetMsg;
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@@ -86,13 +86,13 @@ public class TransferItemFromEquipToInventoryHandler extends AbstractClientMsgHa
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pum.setEffectSourceID(ItemID);
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pum.setDuration(-1);
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DispatchMessage.dispatchMsgToInterestArea(player, pum, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
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DispatchManager.dispatchMsgToInterestArea(player, pum, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
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}
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// Update player formulas
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player.applyBonuses();
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DispatchMessage.dispatchMsgToInterestArea(player, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
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DispatchManager.dispatchMsgToInterestArea(player, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
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return true;
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}
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