DispatchManager is now an official manager singleton.
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@@ -10,11 +10,11 @@
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package engine.net.client.handlers;
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import engine.exception.MsgSendException;
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import engine.gameManager.DispatchManager;
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import engine.gameManager.SessionManager;
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import engine.mbEnums.DispatchChannel;
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import engine.mbEnums.FriendStatus;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.ClientNetMsg;
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import engine.net.client.msg.UpdateFriendStatusMessage;
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@@ -57,7 +57,7 @@ public class UpdateFriendStatusHandler extends AbstractClientMsgHandler {
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if (playerFriend == null)
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return;
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Dispatch dispatch = Dispatch.borrow(playerFriend, outMsg);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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DispatchManager.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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}
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