DispatchManager is now an official manager singleton.

This commit is contained in:
2024-05-12 13:14:42 -04:00
parent ff17cacda7
commit 96ba17f67a
160 changed files with 642 additions and 718 deletions
@@ -15,11 +15,11 @@ package engine.workthreads;
*
*/
import engine.mbEnums;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.gameManager.DispatchManager;
import engine.gameManager.GuildManager;
import engine.net.DispatchMessage;
import engine.mbEnums;
import engine.net.client.msg.CityZoneMsg;
import engine.objects.AbstractCharacter;
import engine.objects.City;
@@ -87,7 +87,7 @@ public class TransferCityThread implements Runnable {
// Send updated cityZone to players
CityZoneMsg czm = new CityZoneMsg(2, city.getTOL().getLoc().x, city.getTOL().getLoc().y, city.getTOL().getLoc().z, city.getTOL().getName(), city.getTOL().getParentZone(), 0f, 0f);
DispatchMessage.dispatchMsgToAll(czm);
DispatchManager.dispatchMsgToAll(czm);
// Reset city timer for map update