From 974c0ca7e8543fb25d5c39821fc8e2ba659fb88f Mon Sep 17 00:00:00 2001 From: FatBoy-DOTC Date: Sun, 7 Jul 2024 21:05:34 -0500 Subject: [PATCH] force load changes meshes --- src/engine/objects/Mine.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/engine/objects/Mine.java b/src/engine/objects/Mine.java index be611e90..3af56fb0 100644 --- a/src/engine/objects/Mine.java +++ b/src/engine/objects/Mine.java @@ -675,11 +675,13 @@ public class Mine extends AbstractGameObject { oldBuildings.put(building.getObjectUUID(),building.meshUUID); building.setMeshUUID(407650); building.setMeshScale(new Vector3f(0,0,0)); + InterestManager.setObjectDirty(building); } //update tower to become stronghold mesh tower.setMeshUUID(5001500); tower.setMeshScale(new Vector3f(1,1,1)); + InterestManager.setObjectDirty(tower); //create elite mobs for(int i = 0; i < 15; i++){