update class type when promoting
This commit is contained in:
@@ -190,7 +190,10 @@ public enum ItemManager {
|
||||
if (!validForSkills(item, abstractCharacter.getSkills()))
|
||||
return false;
|
||||
|
||||
if (canCharacterEquip(item, abstractCharacter) == false)
|
||||
if (!ValidRace(item, abstractCharacter.absRace))
|
||||
return false;
|
||||
|
||||
if (!ValidClass(item, abstractCharacter.absBaseClass,abstractCharacter.absPromotionClass))
|
||||
return false;
|
||||
|
||||
//players can't wear 0 value items.
|
||||
|
||||
@@ -2193,7 +2193,7 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
public boolean setPromotionClass(int value) {
|
||||
|
||||
PromotionClass promotionClass = PromotionClass.GetPromtionClassFromCache(value);
|
||||
|
||||
this.absPromotionClass = mbEnums.ClassType.valueOf(this.getPromotionClass().getName());
|
||||
if (promotionClass == null)
|
||||
return false;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user