@ -131,13 +131,17 @@ public class SimulateBootyCmd extends AbstractDevCmd {
@@ -131,13 +131,17 @@ public class SimulateBootyCmd extends AbstractDevCmd {
output + = "Mob BootySet: " + mob . bootySet + newline ;
output + = "Tables Rolled On: " + newline ;
for ( BootySetEntry entry : NPCManager . _bootySetMap . get ( mob . getMobBase ( ) . bootySet ) )
boolean hotZoneRan = false ;
for ( BootySetEntry entry : NPCManager . _bootySetMap . get ( mob . getMobBase ( ) . bootySet ) ) {
output + = "NORMAL TABLE [" + entry . bootyType + "] " + entry . lootTable + ": " + entry . dropChance * LootManager . NORMAL_DROP_RATE + newline ;
if ( ZoneManager . inHotZone ( mob . getLoc ( ) ) )
for ( BootySetEntry entry : NPCManager . _bootySetMap . get ( mob . getMobBase ( ) . bootySet ) )
if ( LootManager . generalItemTables . containsKey ( entry . lootTable + 1 ) = = true )
output + = "HOTZONE TABLE [" + entry . bootyType + "] " + ( entry . lootTable + 1 ) + ": " + entry . dropChance * LootManager . HOTZONE_DROP_RATE + newline ;
if ( hotZoneRan = = false & & ZoneManager . inHotZone ( mob . getLoc ( ) ) & & LootManager . generalItemTables . containsKey ( entry . lootTable + 1 ) ) {
output + = "HOTZONE TABLE [" + entry . bootyType + "] " + ( entry . lootTable + 1 ) + ": " + entry . dropChance * LootManager . HOTZONE_DROP_RATE + newline ;
hotZoneRan = true ;
}
}
output + = "GLASS DROPS: " + GlassItems . size ( ) + newline ;
output + = "RUNE DROPS: " + Runes . size ( ) + newline ;