extended summon timer now uses extended accept time
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@@ -1343,7 +1343,7 @@ public enum PowersManager {
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if (source == null)
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if (source == null)
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return;
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return;
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long tooLate = pc.getSummoner(source.getObjectUUID());
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long tooLate = pc.getSummoner(source.getObjectUUID()) + 45000;
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if (tooLate < System.currentTimeMillis()) {
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if (tooLate < System.currentTimeMillis()) {
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ChatManager.chatInfoError(pc, "You waited too long to " + (msg.accepted() ? "accept" : "decline") + " the summons.");
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ChatManager.chatInfoError(pc, "You waited too long to " + (msg.accepted() ? "accept" : "decline") + " the summons.");
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pc.removeSummoner(source.getObjectUUID());
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pc.removeSummoner(source.getObjectUUID());
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