extra 60 seconds added to summon if enemies near and not in safezone
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@@ -1372,6 +1372,16 @@ public enum PowersManager {
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else
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else
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duration = 45000; // Belgosh Summons, 45 seconds
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duration = 45000; // Belgosh Summons, 45 seconds
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boolean enemiesNear = false;
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for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(pc.loc,MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)){
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PlayerCharacter playerCharacter = (PlayerCharacter)awo;
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if(!playerCharacter.guild.getNation().equals(pc.guild.getNation())){
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enemiesNear = true;
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}
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}
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if(enemiesNear && !pc.isInSafeZone())
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duration += 60000;
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// Teleport to summoners location
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// Teleport to summoners location
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FinishSummonsJob fsj = new FinishSummonsJob(source, pc);
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FinishSummonsJob fsj = new FinishSummonsJob(source, pc);
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