Project cleanup pre merge.
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@@ -17,61 +17,61 @@ import engine.objects.PlayerCharacter;
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public class BoundsCmd extends AbstractDevCmd {
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public BoundsCmd() {
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public BoundsCmd() {
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super("bounds");
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}
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@Override
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protected void _doCmd(PlayerCharacter pcSender, String[] words,
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AbstractGameObject target) {
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if (target == null || !target.getObjectType().equals(GameObjectType.Building)){
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this.throwbackError(pcSender, "No Building Selected");
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return;
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}
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Building building = (Building)target;
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if (building.getBounds() == null){
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this.throwbackInfo(pcSender, "No valid Bounds for building UUID " + building.getObjectUUID());
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return;
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}
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float topLeftX = building.getLoc().x - building.getBounds().getHalfExtents().x;
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float topLeftY = building.getLoc().z - building.getBounds().getHalfExtents().y;
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float topRightX = building.getLoc().x + building.getBounds().getHalfExtents().x;
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float topRightY = building.getLoc().z - building.getBounds().getHalfExtents().y;
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float bottomLeftX = building.getLoc().x - building.getBounds().getHalfExtents().x;
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float bottomLeftY = building.getLoc().z + building.getBounds().getHalfExtents().y;
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float bottomRightX = building.getLoc().x + building.getBounds().getHalfExtents().x;
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float bottomRightY = building.getLoc().z + building.getBounds().getHalfExtents().y;
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String newLine = "\r\n ";
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String output = "Bounds Information for Building UUID " + building.getObjectUUID();
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output += newLine;
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output+= "Top Left : " + topLeftX + " , " + topLeftY + newLine;
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output+= "Top Right : " + topRightX + " , " + topRightY + newLine;
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output+= "Bottom Left : " + bottomLeftX + " , " + bottomLeftY + newLine;
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output+= "Bottom Right : " + bottomRightX + " , " + bottomRightY + newLine;
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this.throwbackInfo(pcSender, output);
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@Override
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protected void _doCmd(PlayerCharacter pcSender, String[] words,
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AbstractGameObject target) {
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if (target == null || !target.getObjectType().equals(GameObjectType.Building)) {
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this.throwbackError(pcSender, "No Building Selected");
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return;
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}
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}
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Building building = (Building) target;
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if (building.getBounds() == null) {
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this.throwbackInfo(pcSender, "No valid Bounds for building UUID " + building.getObjectUUID());
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return;
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}
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float topLeftX = building.getLoc().x - building.getBounds().getHalfExtents().x;
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float topLeftY = building.getLoc().z - building.getBounds().getHalfExtents().y;
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float topRightX = building.getLoc().x + building.getBounds().getHalfExtents().x;
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float topRightY = building.getLoc().z - building.getBounds().getHalfExtents().y;
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float bottomLeftX = building.getLoc().x - building.getBounds().getHalfExtents().x;
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float bottomLeftY = building.getLoc().z + building.getBounds().getHalfExtents().y;
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float bottomRightX = building.getLoc().x + building.getBounds().getHalfExtents().x;
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float bottomRightY = building.getLoc().z + building.getBounds().getHalfExtents().y;
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String newLine = "\r\n ";
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String output = "Bounds Information for Building UUID " + building.getObjectUUID();
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output += newLine;
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output += "Top Left : " + topLeftX + " , " + topLeftY + newLine;
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output += "Top Right : " + topRightX + " , " + topRightY + newLine;
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output += "Bottom Left : " + bottomLeftX + " , " + bottomLeftY + newLine;
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output += "Bottom Right : " + bottomRightX + " , " + bottomRightY + newLine;
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this.throwbackInfo(pcSender, output);
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@Override
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protected String _getUsageString() {
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return "' /bounds'";
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}
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}
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@Override
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protected String _getHelpString() {
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return "Audits all the mobs in a zone.";
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}
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@Override
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protected String _getUsageString() {
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return "' /bounds'";
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}
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@Override
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protected String _getHelpString() {
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return "Audits all the mobs in a zone.";
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}
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}
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