Project cleanup pre merge.
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@@ -21,47 +21,47 @@ import engine.objects.PlayerCharacter;
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public class GuildInfoHandler extends AbstractClientMsgHandler {
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public GuildInfoHandler() {
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super(GuildInfoMsg.class);
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}
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public GuildInfoHandler() {
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super(GuildInfoMsg.class);
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}
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@Override
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
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GuildInfoMsg msg = (GuildInfoMsg) baseMsg;
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@Override
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
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GuildInfoMsg msg = (GuildInfoMsg) baseMsg;
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Dispatch dispatch;
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// get source player
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PlayerCharacter sourcePlayer = SessionManager
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.getPlayerCharacter(origin);
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// get source player
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PlayerCharacter sourcePlayer = SessionManager
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.getPlayerCharacter(origin);
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if (sourcePlayer == null)
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return true;
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if(msg.getMsgType() == 1) {
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dispatch = Dispatch.borrow(sourcePlayer, new GuildInfoMsg(sourcePlayer, sourcePlayer.getGuild(), 4));
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if (sourcePlayer == null)
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return true;
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if (msg.getMsgType() == 1) {
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dispatch = Dispatch.borrow(sourcePlayer, new GuildInfoMsg(sourcePlayer, sourcePlayer.getGuild(), 4));
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DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
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} else if(msg.getMsgType() == 5) {
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if(msg.getObjectType() == GameObjectType.PlayerCharacter.ordinal()) {
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PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(msg.getObjectID());
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} else if (msg.getMsgType() == 5) {
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if (msg.getObjectType() == GameObjectType.PlayerCharacter.ordinal()) {
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PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(msg.getObjectID());
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dispatch = Dispatch.borrow(sourcePlayer, new GuildInfoMsg(pc, pc.getGuild(), 5));
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DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
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} else {
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//TODO Change this to a null object when we make a null object.
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} else {
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//TODO Change this to a null object when we make a null object.
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dispatch = Dispatch.borrow(sourcePlayer,new GuildInfoMsg(sourcePlayer, sourcePlayer.getGuild(), 1));
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dispatch = Dispatch.borrow(sourcePlayer, new GuildInfoMsg(sourcePlayer, sourcePlayer.getGuild(), 1));
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DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
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}
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}
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// Send PromoteDemoteScreen info message response. 0x001D4DF6
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}
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}
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// Send guild member list? 0x6949C720
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// GuildList(source, origin);
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// Send PromoteDemoteScreen info message response. 0x001D4DF6
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// send 0x3235E5EA? See what that is
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return true;
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}
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// Send guild member list? 0x6949C720
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// GuildList(source, origin);
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// send 0x3235E5EA? See what that is
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return true;
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}
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}
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