Project cleanup pre merge.

This commit is contained in:
2023-07-15 09:23:48 -04:00
parent 134b651df8
commit 9bbdef224d
747 changed files with 99704 additions and 101200 deletions
@@ -20,42 +20,44 @@ import java.sql.SQLException;
public class DREffectModifier extends AbstractEffectModifier {
public DREffectModifier(ResultSet rs) throws SQLException {
super(rs);
}
public DREffectModifier(ResultSet rs) throws SQLException {
super(rs);
}
@Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
}
}
@Override
public void applyBonus(AbstractCharacter ac, int trains) {
//Defense Rating (defense bonus for armor)
}
@Override
public void applyBonus(AbstractCharacter ac, int trains) {
//Defense Rating (defense bonus for armor)
}
@Override
public void applyBonus(Item item, int trains) {
if (item == null)
return;
String key; float amount = 0f;
if (this.percentMod != 0f) {
if (this.useRampAdd)
amount = (this.percentMod + (this.ramp * trains)) / 100f;
else
amount = (this.percentMod * (1 + (this.ramp * trains))) / 100f;
amount = amount/100;
key = "DR.percent";
} else {
if (this.useRampAdd)
amount = this.minMod + (this.ramp * trains);
else
amount = this.minMod * (1 + (this.ramp * trains));
key = "DR";
}
item.addBonus(this, amount);
}
@Override
public void applyBonus(Item item, int trains) {
if (item == null)
return;
String key;
float amount = 0f;
if (this.percentMod != 0f) {
if (this.useRampAdd)
amount = (this.percentMod + (this.ramp * trains)) / 100f;
else
amount = (this.percentMod * (1 + (this.ramp * trains))) / 100f;
amount = amount / 100;
key = "DR.percent";
} else {
if (this.useRampAdd)
amount = this.minMod + (this.ramp * trains);
else
amount = this.minMod * (1 + (this.ramp * trains));
key = "DR";
}
item.addBonus(this, amount);
}
@Override
public void applyBonus(Building building, int trains) {}
@Override
public void applyBonus(Building building, int trains) {
}
}