Arena Infrastructure
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package engine.gameManager;
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import engine.math.Vector3fImmutable;
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import engine.objects.Arena;
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import engine.objects.PlayerCharacter;
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import engine.objects.Regions;
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import engine.objects.Zone;
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import org.pmw.tinylog.Logger;
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import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.List;
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import java.util.concurrent.ThreadLocalRandom;
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public class ArenaManager {
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private static final List<Arena> activeArenas = new ArrayList<>();
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private static final List<PlayerCharacter> playerQueue = new ArrayList<>();
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public static void pulseArenas() {
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Iterator<Arena> iterator = activeArenas.iterator();
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while (iterator.hasNext()) {
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Arena arena = iterator.next();
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if (arena.checkToComplete()) {
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iterator.remove();
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}
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}
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while (playerQueue.size() > 1) {
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createArena();
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}
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}
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public static void joinQueue(PlayerCharacter player) {
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if (!playerQueue.contains(player)) {
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playerQueue.add(player);
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}
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}
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public static void leaveQueue(PlayerCharacter player) {
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playerQueue.remove(player);
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}
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private static void createArena() {
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if (playerQueue.size() > 1) {
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Arena newArena = new Arena();
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//decide an arena location
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newArena.loc = selectRandomArenaLocation();
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// Assign players to the arena
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newArena.player1 = playerQueue.remove(0);
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newArena.player2 = playerQueue.remove(0);
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// Teleport players to the arena location
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MovementManager.translocate(newArena.player1, newArena.loc, Regions.GetRegionForTeleport(newArena.loc));
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MovementManager.translocate(newArena.player2, newArena.loc, Regions.GetRegionForTeleport(newArena.loc));
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// Add the new arena to the active arenas list
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activeArenas.add(newArena);
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}
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}
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public static void endArena(Arena arena, PlayerCharacter winner, PlayerCharacter loser, String condition) {
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if (winner != null && loser != null) {
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Logger.info("[ARENA] The fight between {} and {} is concluded. Victor: {}",
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arena.player1.getName(), arena.player2.getName(), winner.getName());
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} else {
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Logger.info("[ARENA] The fight between {} and {} is concluded. No Winner Declared.",
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arena.player1.getName(), arena.player2.getName());
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}
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activeArenas.remove(arena);
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}
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public static Vector3fImmutable selectRandomArenaLocation() {
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boolean locSet = false;
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Vector3fImmutable loc = Vector3fImmutable.ZERO;
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while (!locSet) {
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try {
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// Generate random X and Z coordinates within the range [10,000, 90,000]
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float x = ThreadLocalRandom.current().nextInt(10000, 90000);
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float z = ThreadLocalRandom.current().nextInt(-10000, -90000);
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float y = 0; // Y coordinate is always 0
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loc = new Vector3fImmutable(x, y, z);
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Zone zone = ZoneManager.findSmallestZone(loc);
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if (zone.isContinent() && !ZoneManager.getSeaFloor().equals(zone)) {
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locSet = true;
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}
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}catch(Exception e){
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}
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}
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return loc;
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}
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}
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