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@ -474,6 +474,7 @@ public class MobAI {
@@ -474,6 +474,7 @@ public class MobAI {
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if (powerTokens.isEmpty()) |
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return false; |
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int powerToken = 0; |
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int nukeRoll = ThreadLocalRandom.current().nextInt(1,100); |
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@ -488,6 +489,7 @@ public class MobAI {
@@ -488,6 +489,7 @@ public class MobAI {
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} |
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int powerRank = 1; |
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switch(mob.getRank()){ |
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case 1: |
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powerRank = 10; |
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@ -511,6 +513,7 @@ public class MobAI {
@@ -511,6 +513,7 @@ public class MobAI {
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powerRank = 40; |
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break; |
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} |
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PowersBase mobPower = PowersManager.getPowerByToken(powerToken); |
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//check for hit-roll
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@ -542,6 +545,7 @@ public class MobAI {
@@ -542,6 +545,7 @@ public class MobAI {
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msg.setUnknown04(2); |
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PowersManager.finishUseMobPower(msg, mob, 0, 0); |
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long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY); |
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mob.nextCastTime = System.currentTimeMillis() + randomCooldown; |
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return true; |
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