|  |  | @ -100,10 +100,10 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler { | 
			
		
	
		
		
			
				
					
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					|  |  |  |             if (contractItem == null) |  |  |  |             if (contractItem == null) | 
			
		
	
		
		
			
				
					
					|  |  |  |                 return false; |  |  |  |                 return false; | 
			
		
	
		
		
			
				
					
					|  |  |  |             if(msg.getContractItem() == 850){//runemaster
 |  |  |  |             if (msg.getContractItem() == 850) {//runemaster
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					|  |  |  |                 for(AbstractCharacter abs : building.getHirelings().keySet()) { |  |  |  |                 for (AbstractCharacter abs : building.getHirelings().keySet()) { | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                     NPC npc = (NPC)abs; |  |  |  |                     NPC npc = (NPC) abs; | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                     if(npc.contract.getContractID() == 850) |  |  |  |                     if (npc.contract.getContractID() == 850) | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                         return false; //can only have 1 runemaster
 |  |  |  |                         return false; //can only have 1 runemaster
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					|  |  |  |                 } |  |  |  |                 } | 
			
		
	
		
		
			
				
					
					|  |  |  |             } |  |  |  |             } | 
			
		
	
	
		
		
			
				
					|  |  | @ -127,8 +127,29 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler { | 
			
		
	
		
		
			
				
					
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					|  |  |  |             // Check if contract can be slotted in this building
 |  |  |  |             // Check if contract can be slotted in this building
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					|  |  |  |             if (contract.canSlotinBuilding(building) == false) |  |  |  |             if (contract.canSlotinBuilding(building) == false) { | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                 return false; |  |  |  |                 boolean override = false; | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.TOL)) { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                     if (contract.getContractID() == 899)//alchemist
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					|  |  |  |  |  |  |  |                         override = true; | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |                     if (contract.getContractID() == 866)//banker
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					|  |  |  |  |  |  |  |                         override = true; | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |                     if (contract.getContractID() == 865)//siege engineer
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					|  |  |  |  |  |  |  |                         override = true; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SIEGETENT)) { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                     if (contract.getContractID() == 865)//siege engineer
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					|  |  |  |  |  |  |  |                         override = true; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 if(building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SIEGETENT)){ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                     if(contract.getContractID() == 865)//siege engineer
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					|  |  |  |  |  |  |  |                         override = true; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 if(override == false) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                     return false; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             } | 
			
		
	
		
		
			
				
					
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					|  |  |  |             if (!BuildingManager.addHireling(building, player, zone, contract, contractItem)) |  |  |  |             if (!BuildingManager.addHireling(building, player, zone, contract, contractItem)) | 
			
		
	
		
		
			
				
					
					|  |  |  |                 return false; |  |  |  |                 return false; | 
			
		
	
	
		
		
			
				
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