new NPC for ToL support
This commit is contained in:
@@ -100,10 +100,10 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
if (contractItem == null)
|
if (contractItem == null)
|
||||||
return false;
|
return false;
|
||||||
if(msg.getContractItem() == 850){//runemaster
|
if (msg.getContractItem() == 850) {//runemaster
|
||||||
for(AbstractCharacter abs : building.getHirelings().keySet()) {
|
for (AbstractCharacter abs : building.getHirelings().keySet()) {
|
||||||
NPC npc = (NPC)abs;
|
NPC npc = (NPC) abs;
|
||||||
if(npc.contract.getContractID() == 850)
|
if (npc.contract.getContractID() == 850)
|
||||||
return false; //can only have 1 runemaster
|
return false; //can only have 1 runemaster
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -127,8 +127,29 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
// Check if contract can be slotted in this building
|
// Check if contract can be slotted in this building
|
||||||
|
|
||||||
if (contract.canSlotinBuilding(building) == false)
|
if (contract.canSlotinBuilding(building) == false) {
|
||||||
return false;
|
boolean override = false;
|
||||||
|
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.TOL)) {
|
||||||
|
if (contract.getContractID() == 899)//alchemist
|
||||||
|
override = true;
|
||||||
|
|
||||||
|
if (contract.getContractID() == 866)//banker
|
||||||
|
override = true;
|
||||||
|
|
||||||
|
if (contract.getContractID() == 865)//siege engineer
|
||||||
|
override = true;
|
||||||
|
}
|
||||||
|
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SIEGETENT)) {
|
||||||
|
if (contract.getContractID() == 865)//siege engineer
|
||||||
|
override = true;
|
||||||
|
}
|
||||||
|
if(building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SIEGETENT)){
|
||||||
|
if(contract.getContractID() == 865)//siege engineer
|
||||||
|
override = true;
|
||||||
|
}
|
||||||
|
if(override == false)
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
if (!BuildingManager.addHireling(building, player, zone, contract, contractItem))
|
if (!BuildingManager.addHireling(building, player, zone, contract, contractItem))
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
Reference in New Issue
Block a user