@ -100,10 +100,10 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
				@@ -100,10 +100,10 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
					 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					            if  ( contractItem  = =  null )   
			
		
	
		
			
				
					                return  false ;   
			
		
	
		
			
				
					            if ( msg . getContractItem ( )  = =  850 ) { //runemaster
   
			
		
	
		
			
				
					                for ( AbstractCharacter  abs  :  building . getHirelings ( ) . keySet ( ) )  {   
			
		
	
		
			
				
					                    NPC  npc  =  ( NPC ) abs ;   
			
		
	
		
			
				
					                    if ( npc . contract . getContractID ( )  = =  850 )   
			
		
	
		
			
				
					            if   ( msg . getContractItem ( )  = =  850 )   { //runemaster
   
			
		
	
		
			
				
					                for   ( AbstractCharacter  abs  :  building . getHirelings ( ) . keySet ( ) )  {   
			
		
	
		
			
				
					                    NPC  npc  =  ( NPC )   abs ;   
			
		
	
		
			
				
					                    if   ( npc . contract . getContractID ( )  = =  850 )   
			
		
	
		
			
				
					                        return  false ;  //can only have 1 runemaster
   
			
		
	
		
			
				
					                }   
			
		
	
		
			
				
					            }   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -127,8 +127,29 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
				@@ -127,8 +127,29 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
					 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					            // Check if contract can be slotted in this building
   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					            if  ( contract . canSlotinBuilding ( building )  = =  false )   
			
		
	
		
			
				
					                return  false ;   
			
		
	
		
			
				
					            if  ( contract . canSlotinBuilding ( building )  = =  false )  {   
			
		
	
		
			
				
					                boolean  override  =  false ;   
			
		
	
		
			
				
					                if  ( building . getBlueprint ( ) . getBuildingGroup ( ) . equals ( Enum . BuildingGroup . TOL ) )  {   
			
		
	
		
			
				
					                    if  ( contract . getContractID ( )  = =  899 ) //alchemist
   
			
		
	
		
			
				
					                        override  =  true ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					                    if  ( contract . getContractID ( )  = =  866 ) //banker
   
			
		
	
		
			
				
					                        override  =  true ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					                    if  ( contract . getContractID ( )  = =  865 ) //siege engineer
   
			
		
	
		
			
				
					                        override  =  true ;   
			
		
	
		
			
				
					                }   
			
		
	
		
			
				
					                if  ( building . getBlueprint ( ) . getBuildingGroup ( ) . equals ( Enum . BuildingGroup . SIEGETENT ) )  {   
			
		
	
		
			
				
					                    if  ( contract . getContractID ( )  = =  865 ) //siege engineer
   
			
		
	
		
			
				
					                        override  =  true ;   
			
		
	
		
			
				
					                }   
			
		
	
		
			
				
					                if ( building . getBlueprint ( ) . getBuildingGroup ( ) . equals ( Enum . BuildingGroup . SIEGETENT ) ) {   
			
		
	
		
			
				
					                    if ( contract . getContractID ( )  = =  865 ) //siege engineer
   
			
		
	
		
			
				
					                        override  =  true ;   
			
		
	
		
			
				
					                }   
			
		
	
		
			
				
					                if ( override  = =  false )   
			
		
	
		
			
				
					                    return  false ;   
			
		
	
		
			
				
					            }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					            if  ( ! BuildingManager . addHireling ( building ,  player ,  zone ,  contract ,  contractItem ) )   
			
		
	
		
			
				
					                return  false ;