Handlers created for toggle combat messages

This commit is contained in:
2024-03-29 05:48:19 -04:00
parent f653376c22
commit a103e7c7cd
5 changed files with 118 additions and 12 deletions
@@ -26,8 +26,7 @@ public class KeepAliveServerClientHandler extends AbstractClientMsgHandler {
@Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
PlayerCharacter pc = origin.getPlayerCharacter();
PlayerCharacter playerCharacter = origin.getPlayerCharacter();
// Member variable declaration
@@ -37,10 +36,9 @@ public class KeepAliveServerClientHandler extends AbstractClientMsgHandler {
msg = (KeepAliveServerClientMsg) baseMsg;
// Send ping to client
Dispatch dispatch = Dispatch.borrow(pc, msg);
Dispatch dispatch = Dispatch.borrow(playerCharacter, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
return true;