@ -942,7 +942,7 @@ public class City extends AbstractWorldObject {
@@ -942,7 +942,7 @@ public class City extends AbstractWorldObject {
public boolean isLocationWithinSiegeBounds ( Vector3fImmutable insideLoc ) {
return insideLoc . isInsideCircle ( this . getLoc ( ) , CityBoundsType . SIEG E. extents ) ;
return insideLoc . isInsideCircle ( this . getLoc ( ) , CityBoundsType . ZON E. extents ) ;
}
@ -1000,9 +1000,9 @@ public class City extends AbstractWorldObject {
@@ -1000,9 +1000,9 @@ public class City extends AbstractWorldObject {
HashSet < Integer > currentMemory ;
PlayerCharacter player ;
// Gather current list of players within a distance defined by the seig e bounds
// Gather current list of players within the zon e bounds
currentPlayers = WorldGrid . getObjectsInRangePartial ( this . location , CityBoundsType . SIEG E. extents , MBServerStatics . MASK_PLAYER ) ;
currentPlayers = WorldGrid . getObjectsInRangePartial ( this . location , CityBoundsType . ZON E. extents , MBServerStatics . MASK_PLAYER ) ;
currentMemory = new HashSet < > ( ) ;
for ( AbstractWorldObject playerObject : currentPlayers ) {