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resource stacking optimized location

lakebane-master
FatBoy-DOTC 6 months ago
parent
commit
a14057b9df
  1. 4
      src/engine/net/client/ClientMessagePump.java

4
src/engine/net/client/ClientMessagePump.java

@ -969,6 +969,9 @@ public class ClientMessagePump implements NetMsgHandler { @@ -969,6 +969,9 @@ public class ClientMessagePump implements NetMsgHandler {
return;
}
if(item.getItemBase().getType().equals(ItemType.RESOURCE))
player.getCharItemManager().StackResources();
if (item.getItemBase().getType().equals(engine.Enum.ItemType.GOLD)) {
// this is done to prevent the temporary goldItem item
// (from the mob) from appearing in player's inventory.
@ -1020,7 +1023,6 @@ public class ClientMessagePump implements NetMsgHandler { @@ -1020,7 +1023,6 @@ public class ClientMessagePump implements NetMsgHandler {
item.lootLock.unlock();
}
}
player.getCharItemManager().StackResources();
}

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