shape
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@@ -984,6 +984,9 @@ public enum BuildingManager {
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return;
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}
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if(building.meshUUID == 24000){
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int i = 0;
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}
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for (ArrayList<Vector2f> meshEntry : convexHullList) {
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Polygon poly = new Polygon();
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for (Vector2f vect : meshEntry) {
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