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@ -55,6 +55,26 @@ public enum BuildingManager {
@@ -55,6 +55,26 @@ public enum BuildingManager {
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return -1; |
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} |
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public static int getLastAvailableSlot(Building building) { |
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ArrayList<BuildingLocation> slotLocations = _slotLocations.get(building.meshUUID); |
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// Some meshes might not have slot locations assigned.
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if (slotLocations == null || |
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slotLocations.isEmpty()) |
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return -1; |
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int numOfSlots = _slotLocations.get(building.meshUUID).size(); |
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for (int i = numOfSlots; i > 0; i--) { |
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if (!building.getHirelings().containsValue(i)) |
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return i; |
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} |
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return -1; |
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} |
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public static BuildingLocation getSlotLocation(Building building, int slot) { |
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BuildingLocation buildingLocation = new BuildingLocation(); |
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