More siege engine work.

This commit is contained in:
2023-08-26 11:55:18 -04:00
parent 51ee41c773
commit a796f5fe4b
6 changed files with 53 additions and 57 deletions
@@ -167,7 +167,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.ARTYTOWER))
slot = 2;
else
slot = ((NPC) siegeMob.npcOwner).getSiegeMinionMap().get(siegeMob) + 1; // First slot is for the captain
slot = ((NPC) siegeMob.guardCaptain).getSiegeMinionMap().get(siegeMob) + 1; // First slot is for the captain
BuildingLocation slotLocation = BuildingManager._slotLocations.get(building.meshUUID).get(slot);
siegeMob.bindLoc = building.getLoc().add(slotLocation.getLocation());