resource merchant work

This commit is contained in:
2024-02-18 18:04:31 -06:00
parent 0e61f0e7b8
commit a7bc1d5a6a
+6 -7
View File
@@ -1577,12 +1577,6 @@ public class ClientMessagePump implements NetMsgHandler {
return;
if (buy != null) {
if(npc.getName().equals("Resource Merchant")) {
MobLoot resource = new MobLoot(npc, ItemBase.getItemBase(buy.getItemBaseID()), 1, true);
resource.setValue(Warehouse.getCostForResource(buy.getItemBaseID()));
npc.getCharItemManager().addItemToInventory(resource);
npc.getCharItemManager().updateInventory(resource, true);
}
msg.setItem(buy);
//send the buy message back to update player
// msg.setItemType(buy.getObjectType().ordinal());
@@ -1592,13 +1586,18 @@ public class ClientMessagePump implements NetMsgHandler {
itemMan.updateInventory();
}
if(npc.getName().equals("Resource Merchant")) {
MobLoot resource = new MobLoot(npc, ItemBase.getItemBase(buy.getItemBaseID()), 1, true);
resource.setValue(Warehouse.getCostForResource(buy.getItemBaseID()));
npc.getCharItemManager().addItemToInventory(resource);
npc.getCharItemManager().updateInventory(resource, true);
}
} finally {
origin.buyLock.unlock();
}
} else {
ErrorPopupMsg.sendErrorPopup(origin.getPlayerCharacter(), 12); // All production slots taken
}
}
private static void Repair(RepairMsg msg, ClientConnection origin) {