Stronghold variations

This commit is contained in:
2024-07-08 20:41:16 -05:00
parent 33789adadc
commit a9a9bd0a3d
7 changed files with 290 additions and 148 deletions
+4 -4
View File
@@ -91,17 +91,17 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
protected Resists resists = new Resists("Genric");
protected ConcurrentHashMap<String, JobContainer> timers;
protected ConcurrentHashMap<String, Long> timestamps;
protected int atrHandOne;
public int atrHandOne;
protected int atrHandTwo;
protected int minDamageHandOne;
protected int maxDamageHandOne;
public int minDamageHandOne;
public int maxDamageHandOne;
protected int minDamageHandTwo;
protected int maxDamageHandTwo;
protected float rangeHandOne;
protected float rangeHandTwo;
protected float speedHandOne;
protected float speedHandTwo;
protected int defenseRating;
public int defenseRating;
protected boolean isActive; // <-Do not use this for deleting character!
protected float altitude = 0; // 0=on terrain, 1=tier 1, 2=tier 2, etc.
protected ConcurrentHashMap<Integer, JobContainer> recycleTimers;