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					@ -680,8 +680,8 @@ public class Mine extends AbstractGameObject {
				@@ -680,8 +680,8 @@ public class Mine extends AbstractGameObject {
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					        } | 
				
			
			
		
	
		
			
				
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					        //update tower to become stronghold mesh
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					        tower.setMeshUUID(5001500); | 
				
			
			
		
	
		
			
				
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					        tower.setMeshScale(new Vector3f(1,1,1)); | 
				
			
			
		
	
		
			
				
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					        tower.setMeshUUID(423600); | 
				
			
			
		
	
		
			
				
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					        tower.setMeshScale(new Vector3f(1.5f,1.5f,1.5f)); | 
				
			
			
		
	
		
			
				
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					        InterestManager.setObjectDirty(tower); | 
				
			
			
		
	
		
			
				
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					        WorldGrid.updateObject(tower); | 
				
			
			
		
	
		
			
				
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