From a9ca96bf968dd7e087a444835d66a5c39432ea6a Mon Sep 17 00:00:00 2001 From: FatBoy-DOTC Date: Tue, 25 Feb 2025 20:07:53 -0600 Subject: [PATCH] glass items can only ever take 1 point of damage --- src/engine/objects/CharacterItemManager.java | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/engine/objects/CharacterItemManager.java b/src/engine/objects/CharacterItemManager.java index d381c6a9..92e19d22 100644 --- a/src/engine/objects/CharacterItemManager.java +++ b/src/engine/objects/CharacterItemManager.java @@ -2448,6 +2448,9 @@ public class CharacterItemManager { public void damageItem(Item item, int amount) { if (item == null || amount < 1 || amount > 5) return; + if(item.getItemBase().isGlass()){ + amount = 1; + } //verify the item is equipped by this player int slot = item.getEquipSlot();