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@ -144,7 +144,6 @@ public class PlayerCharacter extends AbstractCharacter { |
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private long lastUpdateTime = System.currentTimeMillis(); |
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private long lastUpdateTime = System.currentTimeMillis(); |
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private long lastStamUpdateTime = System.currentTimeMillis(); |
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private long lastStamUpdateTime = System.currentTimeMillis(); |
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private boolean safeZone = false; |
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private boolean safeZone = false; |
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private int bindBuildingID; |
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/* |
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/* |
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DataWarehouse based kill/death tracking. |
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DataWarehouse based kill/death tracking. |
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@ -205,7 +204,7 @@ public class PlayerCharacter extends AbstractCharacter { |
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this.spiMod.set(spiMod); |
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this.spiMod.set(spiMod); |
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this.guildStatus = new AtomicInteger(0); |
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this.guildStatus = new AtomicInteger(0); |
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this.bindBuildingID = -1; |
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this.buildingUUID = -1; |
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} |
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} |
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/** |
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/** |
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@ -265,7 +264,7 @@ public class PlayerCharacter extends AbstractCharacter { |
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this.intMod.set(rs.getShort("char_intMod")); |
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this.intMod.set(rs.getShort("char_intMod")); |
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this.spiMod.set(rs.getShort("char_spiMod")); |
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this.spiMod.set(rs.getShort("char_spiMod")); |
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this.bindBuildingID = rs.getInt("char_bindBuilding"); |
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this.buildingUUID = rs.getInt("char_bindBuilding"); |
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this.hash = rs.getString("hash"); |
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this.hash = rs.getString("hash"); |
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@ -2721,12 +2720,12 @@ public class PlayerCharacter extends AbstractCharacter { |
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*/ |
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*/ |
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public synchronized int getBindBuildingID() { |
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public synchronized int getBindBuildingID() { |
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return this.bindBuildingID; |
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return this.buildingUUID; |
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} |
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} |
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public synchronized void setBindBuildingID(int value) { |
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public synchronized void setBindBuildingID(int value) { |
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DbManager.PlayerCharacterQueries.SET_BIND_BUILDING(this, value); |
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DbManager.PlayerCharacterQueries.SET_BIND_BUILDING(this, value); |
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this.bindBuildingID = value; |
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this.buildingUUID = value; |
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} |
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} |
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public AbstractGameObject getLastTarget() { |
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public AbstractGameObject getLastTarget() { |
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