diff --git a/src/engine/mobileAI/MobAI.java b/src/engine/mobileAI/MobAI.java index 2afce504..571532a0 100644 --- a/src/engine/mobileAI/MobAI.java +++ b/src/engine/mobileAI/MobAI.java @@ -85,7 +85,7 @@ public class MobAI { break; } - //mob.updateLocation(); + mob.updateLocation(); } catch (Exception e) { Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage()); @@ -305,7 +305,7 @@ public class MobAI { if (minion.getKey().despawned == false) { if (MovementUtilities.canMove(minion.getKey())) { Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3); - //minion.getKey().updateLocation(); + minion.getKey().updateLocation(); Vector3fImmutable formationPatrolPoint = new Vector3fImmutable(mob.destination.x + minionOffset.x, mob.destination.y, mob.destination.z + minionOffset.z); MovementUtilities.aiMove(minion.getKey(), formationPatrolPoint, true); } @@ -810,7 +810,7 @@ public class MobAI { if (!MovementUtilities.canMove(mob)) return; - //mob.updateLocation(); + mob.updateLocation(); switch (mob.behaviourType) { @@ -1029,7 +1029,7 @@ public class MobAI { } } mob.updateMovementState(); - //mob.updateLocation(); + mob.updateLocation(); } catch (Exception e) { Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage()); } @@ -1384,7 +1384,7 @@ public class MobAI { if (minion.getKey().despawned == false) { if (MovementUtilities.canMove(minion.getKey())) { Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3); - //minion.getKey().updateLocation(); + minion.getKey().updateLocation(); Vector3fImmutable formationPatrolPoint = new Vector3fImmutable(mob.destination.x + minionOffset.x, mob.destination.y, mob.destination.z + minionOffset.z); MovementUtilities.aiMove(minion.getKey(), formationPatrolPoint, true); } diff --git a/src/engine/objects/Mob.java b/src/engine/objects/Mob.java index 928c5e56..7f6214db 100644 --- a/src/engine/objects/Mob.java +++ b/src/engine/objects/Mob.java @@ -1017,7 +1017,7 @@ public class Mob extends AbstractIntelligenceAgent { //Next upda } - setLoc(newLoc); + this.setLoc(newLoc); this.region = AbstractWorldObject.GetRegionByWorldObject(this); //Next update will be end Loc, lets stop him here.