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@ -710,7 +710,7 @@ public class ItemFactory {
@@ -710,7 +710,7 @@ public class ItemFactory {
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if (rollPrefix < 80) { |
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int randomPrefix = getAdjustedRollForNPC((int) calculatedMobLevel, prefixTypeTable.minRoll, prefixTypeTable.maxRoll); |
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int randomPrefix = LootManager.TableRoll((int) calculatedMobLevel, false); |
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prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix); |
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if (prefixEntry != null) |
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@ -722,7 +722,7 @@ public class ItemFactory {
@@ -722,7 +722,7 @@ public class ItemFactory {
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if (rollSuffix < 80) { |
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int randomSuffix = getAdjustedRollForNPC((int) calculatedMobLevel, suffixTypeTable.minRoll, suffixTypeTable.maxRoll); |
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int randomSuffix = LootManager.TableRoll((int) calculatedMobLevel, false); |
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suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix); |
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if (suffixEntry != null) |
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