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@ -83,10 +83,13 @@ public class PlayerCombatStats {
@@ -83,10 +83,13 @@ public class PlayerCombatStats {
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float stanceValue = 0.0f; |
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for(String effID : this.owner.effects.keySet()){ |
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if(effID.contains("STC")){ |
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if(effID.contains("Stance")){ |
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for(AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()){ |
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if(mod.modType.equals(Enum.ModType.AttackDelay)){ |
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stanceValue = mod.getPercentMod() * 0.01f; // account for weapon prefix and suffix mods
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if(mod.modType.equals(Enum.ModType.OCV)){ |
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float percent = mod.getPercentMod(); |
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int trains = this.owner.effects.get(effID).getTrains(); |
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float modValue = percent + (trains * mod.getRamp()); |
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stanceValue += modValue * 0.01f; |
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} |
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} |
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} |
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@ -407,7 +410,10 @@ public class PlayerCombatStats {
@@ -407,7 +410,10 @@ public class PlayerCombatStats {
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if (this.owner.effects != null) { |
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for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) { |
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if (mod.modType.equals(Enum.ModType.DCV)) { |
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stanceValue = mod.getPercentMod() * 0.01f; // account for weapon prefix and suffix mods
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float percent = mod.getPercentMod(); |
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int trains = this.owner.effects.get(effID).getTrains(); |
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float modValue = percent + (trains * mod.getRamp()); |
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stanceValue += modValue * 0.01f; |
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} |
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} |
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} |
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