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@ -486,6 +486,9 @@ public class MobileFSM {
@@ -486,6 +486,9 @@ public class MobileFSM {
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AttackTarget(mob, mob.getCombatTarget()); |
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} |
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private static void CheckToSendMobHome(Mob mob) { |
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if(CombatUtilities.inRangeToAttack(mob, mob.getCombatTarget()) == true){ |
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return; |
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} |
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if (mob.isPlayerGuard() && !mob.despawned) { |
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City current = ZoneManager.getCityAtLocation(mob.getLoc()); |
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if (current == null || current.equals(mob.getGuild().getOwnedCity()) == false || mob.playerAgroMap.isEmpty()) { |
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