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Refresh mine when destroyed.

master
MagicBot 2 years ago
parent
commit
b30e35f465
  1. 3
      src/engine/objects/Mine.java

3
src/engine/objects/Mine.java

@ -523,7 +523,8 @@ try{ @@ -523,7 +523,8 @@ try{
Logger.debug( "Null mine building " + this.getObjectUUID() +". Unable to Load Building with UID " +this.buildingID);
return;
}
WorldGrid.updateObject(mineBuilding);
mineBuilding.refresh(false);
// remove hirelings

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