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mob pulse delay added to mobAI

master
FatBoy-DOTC 1 year ago
parent
commit
b8cb90cdd0
  1. 17
      src/engine/mobileAI/MobAI.java
  2. 6
      src/engine/server/world/WorldServer.java

17
src/engine/mobileAI/MobAI.java

@ -382,6 +382,13 @@ public class MobAI { @@ -382,6 +382,13 @@ public class MobAI {
if (mob == null)
return;
if(mob.getTimestamps().containsKey("lastExecution") == false){
mob.getTimestamps().put("lastExecution",System.currentTimeMillis());
}
if(System.currentTimeMillis() < mob.getTimeStamp("lastExecution")){
return;
}
mob.getTimestamps().put("lastExecution",System.currentTimeMillis() + MobAIThread.AI_PULSE_MOB_THRESHOLD);
if (mob.despawned && mob.getMobBase().getLoadID() == 13171) {
//trebuchet spawn handler
CheckForRespawn(mob);
@ -439,10 +446,6 @@ public class MobAI { @@ -439,10 +446,6 @@ public class MobAI {
mob.setCombatTarget(null);
return;
}
if(target.getClientConnection() == null){
mob.setCombatTarget(null);
return;
}
}
}
//if(mob.getTimestamps().containsKey("LOCATIONSYNC") == false){
@ -705,14 +708,16 @@ public class MobAI { @@ -705,14 +708,16 @@ public class MobAI {
case PlayerCharacter:
case Mob:
mob.destination = MovementUtilities.GetDestinationToCharacter(mob, (AbstractCharacter) mob.getCombatTarget());
MovementUtilities.moveToLocation(mob, mob.destination, mob.getRange());
MovementUtilities.moveToLocation(mob, mob.destination, mob.getRange() + 1);
break;
case Building:
mob.destination = mob.getCombatTarget().getLoc();
MovementUtilities.moveToLocation(mob,mob.getCombatTarget().getLoc(),0);
break;
}
if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange()) == true){
mob.stopMovement(mob.getLoc());
}
}
}
} catch(Exception e){

6
src/engine/server/world/WorldServer.java

@ -704,7 +704,11 @@ public class WorldServer { @@ -704,7 +704,11 @@ public class WorldServer {
Logger.error("Unable to find PlayerCharacter to logout");
return;
}
//remove player from loaded mobs agro maps
for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(player.getLoc(),MBServerStatics.CHARACTER_LOAD_RANGE,MBServerStatics.MASK_MOB)) {
Mob loadedMob = (Mob) awo;
loadedMob.playerAgroMap.remove(player.getObjectUUID());
}
player.getTimestamps().put("logout", System.currentTimeMillis());
player.setEnteredWorld(false);

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