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@ -1711,7 +1711,10 @@ public class Mob extends AbstractIntelligenceAgent { |
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this.behaviourType = MobBehaviourType.GuardCaptain; |
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this.behaviourType = MobBehaviourType.GuardCaptain; |
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this.spawnTime = 60 * 15; |
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this.spawnTime = 60 * 15; |
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this.isPlayerGuard = true; |
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this.isPlayerGuard = true; |
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this.guardedCity = ZoneManager.getCityAtLocation(this.building.getLoc()); |
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if(ZoneManager.getCityAtLocation(this.building.getLoc()) != null) |
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this.guardedCity = ZoneManager.getCityAtLocation(this.building.getLoc()); |
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else |
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this.guardedCity = null; |
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} |
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} |
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// Load AI for wall archers
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// Load AI for wall archers
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