Initial Repository Push
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.msg;
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import engine.exception.SerializationException;
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import engine.net.AbstractConnection;
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import engine.net.ByteBufferReader;
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import engine.net.ByteBufferWriter;
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import engine.net.client.Protocol;
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import engine.objects.PlayerCharacter;
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import engine.objects.Realm;
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public class TerritoryChangeMessage extends ClientNetMsg {
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private Realm realm;
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private PlayerCharacter realmOwner;
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/**
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* This constructor is used by NetMsgFactory. It attempts to deserialize the
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* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
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* past the limit) then this constructor Throws that Exception to the
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* caller.
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*/
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public TerritoryChangeMessage(AbstractConnection origin, ByteBufferReader reader) {
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super(Protocol.TERRITORYCHANGE, origin, reader);
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}
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/**
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* Deserializes the subclass specific items from the supplied NetMsgReader.
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*/
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@Override
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protected void _deserialize(ByteBufferReader reader) {
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}
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public TerritoryChangeMessage() {
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super(Protocol.TERRITORYCHANGE);
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}
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public TerritoryChangeMessage(PlayerCharacter guildLeader, Realm realm) {
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super(Protocol.TERRITORYCHANGE);
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this.realm = realm;
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this.realmOwner = guildLeader;
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}
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/**
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* Serializes the subclass specific items to the supplied NetMsgWriter.
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*/
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@Override
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protected void _serialize(ByteBufferWriter writer) throws SerializationException {
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writer.putString(realm.getRealmName());
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if(this.realmOwner != null){
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writer.putString(this.realmOwner.getCombinedName());
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writer.putInt(PlayerCharacter.GetPlayerRealmTitle(this.realmOwner));
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writer.putInt(1);
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writer.put((byte)1);
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writer.put((byte)1);
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writer.putInt(realm.getCharterType());
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if (this.realmOwner != null && this.realmOwner.getGuild() != null)
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writer.putString(this.realmOwner.getGuild().getName());
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else
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writer.putString("None");
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writer.put((byte)0);
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}else{
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.put((byte)1);
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writer.put((byte)1);
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writer.putInt(0);
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writer.putInt(0);
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writer.put((byte)0);
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}
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}
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}
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